Xbow Evo Archers 3.0 Cycle

The definitive high-skill siege deck that relies on chip damage and impenetrable defense to outlast opponents.

3 Elixir66% Win RateVery HardArena 10+

Deck Cards

Copy to Clash Royale

🎯 Strategy

X-Bow 3.0 is a "macro" deck. You win by tracking your opponent's elixir and card rotation. Once their heavy tank (like Golem or Giant) is out of hand, you drop the X-Bow at the bridge and protect it with your life using cheap cycle units and the Tesla.

📖 How to Play

  1. 1Play passively in single elixir; only use X-Bow when you have a significant elixir advantage or a clear counter-cycle.
  2. 2Use the Evolved Tesla defensively in the center to pull win conditions or offensively to protect an X-Bow lock.
  3. 3Maximize Evolved Archers by placing them deep to activate their "Power Shot" long-range damage.
  4. 4If a tower lock is impossible, transition to "Spell Cycle" mode: defend perfectly and chip the tower with Fireballs and Logs.
  5. 5Use Skeletons and Electro Spirit to "re-target" enemy troops away from your X-Bow.
  6. 6In triple elixir, you can often maintain two Teslas on the map to create a "no-fly zone" for air decks.

✅ Strengths

  • Arguably the best defensive ceiling in the game.
  • Fast cycle (7 elixir) allows you to out-rotate heavy counters.
  • Able to win matches without ever touching the tower with a troop (Spell Cycle).
  • High versatility against both air and ground swarms.

❌ Weaknesses

  • Extreme vulnerability to "Big Tank" decks (Golem, Electro Giant).
  • One bad X-Bow placement usually leads to an immediate loss.
  • Weak against Earthquake and Royal Giant.

👍 Good Matchups

  • Log Bait
  • Hog Cycle
  • Lumberloon

👎 Bad Matchups

  • Royal Giant
  • Golem Beatdown
  • Giant Graveyard

💡 Pro Tips

  • The "12-Elixir Rule": If an opponent plays a 4+ elixir card in the back, you can often punish them with an aggressive X-Bow.
  • Never play X-Bow first play unless you are feeling incredibly lucky; it is the most punished move in the game.
  • The Evolved Archers can snipe buildings from your side of the river due to their range boost.
  • Protect your Knight; he is your only "real" tank and essential for distracting Mini P.E.K.K.As and Princes.